new HermiteSpline(options)
        A Hermite spline is a cubic interpolating spline. Points, incoming tangents, outgoing tangents, and times
must be defined for each control point. The outgoing tangents are defined for points [0, n - 2] and the incoming
tangents are defined for points [1, n - 1]. For example, when interpolating a segment of the curve between 
    
    
    
    
    
        
points[i] and
points[i + 1], the tangents at the points will be outTangents[i] and inTangents[i],
respectively.
    | Name | Type | Description | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| options | Object | Object with the following properties: 
 | 
Throws:
- 
    DeveloperError : points.length must be greater than or equal to 2.
- 
    DeveloperError : times.length must be equal to points.length.
- 
    DeveloperError : inTangents and outTangents must have a length equal to points.length - 1.
Example:
// Create a G<sup>1</sup> continuous Hermite spline
var spline = new Cesium.HermiteSpline({
    times : [ 0.0, 1.5, 3.0, 4.5, 6.0 ],
    points : [
        new Cesium.Cartesian3(1235398.0, -4810983.0, 4146266.0),
        new Cesium.Cartesian3(1372574.0, -5345182.0, 4606657.0),
        new Cesium.Cartesian3(-757983.0, -5542796.0, 4514323.0),
        new Cesium.Cartesian3(-2821260.0, -5248423.0, 4021290.0),
        new Cesium.Cartesian3(-2539788.0, -4724797.0, 3620093.0)
    ],
    outTangents : [
        new Cesium.Cartesian3(1125196, -161816, 270551),
        new Cesium.Cartesian3(-996690.5, -365906.5, 184028.5),
        new Cesium.Cartesian3(-2096917, 48379.5, -292683.5),
        new Cesium.Cartesian3(-890902.5, 408999.5, -447115)
    ],
    inTangents : [
        new Cesium.Cartesian3(-1993381, -731813, 368057),
        new Cesium.Cartesian3(-4193834, 96759, -585367),
        new Cesium.Cartesian3(-1781805, 817999, -894230),
        new Cesium.Cartesian3(1165345, 112641, 47281)
    ]
});
var p0 = spline.evaluate(times[i]);         // equal to positions[i]
var p1 = spline.evaluate(times[i] + delta); // interpolated value when delta < times[i + 1] - times[i]See:
        Source: 
        Core/HermiteSpline.js, line 180
    
    
Members
- 
    readonlyinTangents :Array.<Cartesian3>
- 
    
    An array ofCartesian3incoming tangents at each control point.Source: Core/HermiteSpline.js, line 248
- 
    readonlyoutTangents :Array.<Cartesian3>
- 
    
    An array ofCartesian3outgoing tangents at each control point.Source: Core/HermiteSpline.js, line 262
- 
    readonlypoints :Array.<Cartesian3>
- 
    
    An array ofCartesian3control points.Source: Core/HermiteSpline.js, line 234
- 
    readonlytimes :Array.<Number>
- 
    
    An array of times for the control points.Source: Core/HermiteSpline.js, line 220
Methods
- 
    staticHermiteSpline.createC1() → HermiteSpline
- 
    
    Creates a spline where the tangents at each control point are the same. The curves are guaranteed to be at least in the class C1.Name Type Description options.timesArray.<Number> The array of control point times. options.pointsArray.<Cartesian3> The array of control points. options.tangentsArray.<Cartesian3> The array of tangents at the control points. Returns:A hermite spline.Throws:- 
    DeveloperError : points, times and tangents are required.
- 
    DeveloperError : points.length must be greater than or equal to 2.
- 
    DeveloperError : times, points and tangents must have the same length.
 Example:var points = [ new Cesium.Cartesian3(1235398.0, -4810983.0, 4146266.0), new Cesium.Cartesian3(1372574.0, -5345182.0, 4606657.0), new Cesium.Cartesian3(-757983.0, -5542796.0, 4514323.0), new Cesium.Cartesian3(-2821260.0, -5248423.0, 4021290.0), new Cesium.Cartesian3(-2539788.0, -4724797.0, 3620093.0) ]; // Add tangents var tangents = new Array(points.length); tangents[0] = new Cesium.Cartesian3(1125196, -161816, 270551); var temp = new Cesium.Cartesian3(); for (var i = 1; i < tangents.length - 1; ++i) { tangents[i] = Cesium.Cartesian3.multiplyByScalar(Cesium.Cartesian3.subtract(points[i + 1], points[i - 1], temp), 0.5, new Cesium.Cartesian3()); } tangents[tangents.length - 1] = new Cesium.Cartesian3(1165345, 112641, 47281); var spline = new Cesium.HermiteSpline({ times : times, points : points, tangents : tangents });Source: Core/HermiteSpline.js, line 306
- 
    
- 
    staticHermiteSpline.createClampedCubic() → HermiteSpline|LinearSpline
- 
    
    Creates a clamped cubic spline. The tangents at the interior control points are generated to create a curve in the class C2.Name Type Description options.timesArray.<Number> The array of control point times. options.pointsArray.<Cartesian3> The array of control points. options.firstTangentCartesian3 The outgoing tangent of the first control point. options.lastTangentCartesian3 The incoming tangent of the last control point. Returns:A hermite spline or a linear spline if less than 3 control points were given.Throws:- 
    DeveloperError : points, times, firstTangent and lastTangent are required.
- 
    DeveloperError : points.length must be greater than or equal to 2.
- 
    DeveloperError : times.length must be equal to points.length.
 Example:// Create a clamped cubic spline above the earth from Philadelphia to Los Angeles. var spline = new Cesium.HermiteSpline({ times : [ 0.0, 1.5, 3.0, 4.5, 6.0 ], points : [ new Cesium.Cartesian3(1235398.0, -4810983.0, 4146266.0), new Cesium.Cartesian3(1372574.0, -5345182.0, 4606657.0), new Cesium.Cartesian3(-757983.0, -5542796.0, 4514323.0), new Cesium.Cartesian3(-2821260.0, -5248423.0, 4021290.0), new Cesium.Cartesian3(-2539788.0, -4724797.0, 3620093.0) ], firstTangent : new Cesium.Cartesian3(1125196, -161816, 270551), lastTangent : new Cesium.Cartesian3(1165345, 112641, 47281) });Source: Core/HermiteSpline.js, line 427
- 
    
- 
    staticHermiteSpline.createNaturalCubic() → HermiteSpline|LinearSpline
- 
    
    Creates a natural cubic spline. The tangents at the control points are generated to create a curve in the class C2.Name Type Description options.timesArray.<Number> The array of control point times. options.pointsArray.<Cartesian3> The array of control points. Returns:A hermite spline or a linear spline if less than 3 control points were given.Throws:- 
    DeveloperError : points and times are required.
- 
    DeveloperError : points.length must be greater than or equal to 2.
- 
    DeveloperError : times.length must be equal to points.length.
 Example:// Create a natural cubic spline above the earth from Philadelphia to Los Angeles. var spline = new Cesium.HermiteSpline({ times : [ 0.0, 1.5, 3.0, 4.5, 6.0 ], points : [ new Cesium.Cartesian3(1235398.0, -4810983.0, 4146266.0), new Cesium.Cartesian3(1372574.0, -5345182.0, 4606657.0), new Cesium.Cartesian3(-757983.0, -5542796.0, 4514323.0), new Cesium.Cartesian3(-2821260.0, -5248423.0, 4021290.0), new Cesium.Cartesian3(-2539788.0, -4724797.0, 3620093.0) ] });Source: Core/HermiteSpline.js, line 361
- 
    
- 
    evaluate(time, result) → Cartesian3
- 
    
    Evaluates the curve at a given time.Name Type Description timeNumber The time at which to evaluate the curve. resultCartesian3 optional The object onto which to store the result. Returns:The modified result parameter or a new instance of the point on the curve at the given time.Throws:- 
    DeveloperError : time must be in the range[t0, tn], wheret0is the first element in the arraytimesandtnis the last element in the arraytimes.
 Source: Core/HermiteSpline.js, line 500
- 
    
- 
    findTimeInterval(time) → Number
- 
    
    Finds an indexiintimessuch that the parametertimeis in the interval[times[i], times[i + 1]].Name Type Description timeNumber The time. Returns:The index for the element at the start of the interval.Throws:- 
    DeveloperError : time must be in the range[t0, tn], wheret0is the first element in the arraytimesandtnis the last element in the arraytimes.
 Source: Core/HermiteSpline.js, line 484
- 
    
