new GeometryAttribute(options)
        Values and type information for geometry attributes.  A 
    
    
    
    
    
        
Geometry
generally contains one or more attributes.  All attributes together form
the geometry's vertices.
    | Name | Type | Description | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| options | Object | optional
                
                
                
            
                Object with the following properties: 
 | 
Throws:
- 
    DeveloperError : options.componentsPerAttribute must be between 1 and 4.
Example:
var geometry = new Cesium.Geometry({
  attributes : {
    position : new Cesium.GeometryAttribute({
      componentDatatype : Cesium.ComponentDatatype.FLOAT,
      componentsPerAttribute : 3,
      values : [
        0.0, 0.0, 0.0,
        7500000.0, 0.0, 0.0,
        0.0, 7500000.0, 0.0
      ]
    })
  },
  primitiveType : Cesium.PrimitiveType.LINE_LOOP
});See:
Members
- 
    componentDatatype :ComponentDatatype
- 
    
    The datatype of each component in the attribute, e.g., individual elements inGeometryAttribute#values.- 
    
    
    
    
    
    
    
    
    
    Default Value:
    
 undefined
- 
    componentsPerAttribute :Number
- 
    
    A number between 1 and 4 that defines the number of components in an attributes. For example, a position attribute with x, y, and z components would have 3 as shown in the code example.- 
    
    
    
    
    
    
    
    
    
    Default Value:
    
 undefinedExample:attribute.componentDatatype : Cesium.ComponentDatatype.FLOAT, attribute.componentsPerAttribute : 3, attribute.values = new Float32Array([ 0.0, 0.0, 0.0, 7500000.0, 0.0, 0.0, 0.0, 7500000.0, 0.0 ]);
- 
    normalize :Boolean
- 
    
    WhentrueandcomponentDatatypeis an integer format, indicate that the components should be mapped to the range [0, 1] (unsigned) or [-1, 1] (signed) when they are accessed as floating-point for rendering.This is commonly used when storing colors using ComponentDatatype.UNSIGNED_BYTE.- 
    
    
    
    
    
    
    
    
    
    Default Value:
    
 falseExample:attribute.componentDatatype : Cesium.ComponentDatatype.UNSIGNED_BYTE, attribute.componentsPerAttribute : 4, attribute.normalize = true; attribute.values = new Uint8Array([ Cesium.Color.floatToByte(color.red) Cesium.Color.floatToByte(color.green) Cesium.Color.floatToByte(color.blue) Cesium.Color.floatToByte(color.alpha) ]);
- 
    values :Array
- 
    
    The values for the attributes stored in a typed array. In the code example, every three elements invaluesdefines one attributes sincecomponentsPerAttributeis 3.- 
    
    
    
    
    
    
    
    
    
    Default Value:
    
 undefinedExample:attribute.componentDatatype : Cesium.ComponentDatatype.FLOAT, attribute.componentsPerAttribute : 3, attribute.values = new Float32Array([ 0.0, 0.0, 0.0, 7500000.0, 0.0, 0.0, 0.0, 7500000.0, 0.0 ]);
